Getting More Than 16.7 Million Colors
A 24 bit color system can display 2^24 or 16.7 million colors simultaneously.
However, the same hardware may be capapble of displaying many more colors, just
not more than 16.7 million simultaneously. Anyone who has worked on an 8-bit
color system (256 colors) knows that they can display 256 colors at any given
time and can change their palette of 256 colors as their needs change.
Similarly, people with 16-bit colors systems (65536 colors) can display more
than 65,536 colors by chaning their palettes. With 24 bit color systems, many
people overlook this option of rearranging their palette. Most software
doesn't explicitly tell a user how to change the palette and low end
graphics cards may not allow the capability to extend the palette to a
different set of 16.7 million colors. But if you work with 16 bit color,
8 bit color or have a really nice graphics card with a 10-bit DAC or
12-bit DAC (Digital Analog Converter) it would behoove you to take note
of this palette switching capability.
Through Gamma Adjustments
One very effective way of changing the palette is by dividing up the 24 bits differently among the red, green and blue channels. Typically the red, green, and blue channels are each assigned 8 bits of color. Should a user desire more control over the colors in one channel, however, these bits could be divided differently. Had Monet been a computer artist while doing his studies of blue, he could have assigned 10 bits to blue, and 7 each to red and green, thereby offering a more blue palette. Since most graphics applications and file formats do not support this method, however, it is not very practical to implement, unless you are a computer programmer writing your own graphics package.
The second method of palette control is to change the mapping between the bit
values and their corresponding CRT voltage. A crude way to do this is to
adjust the brightness and contrast knobs on your monitor. A more elegant
and reproducible way of doing this is to adjust the gamma value associated
with the image file. (What is Gamma Anyway )Bit
division changes the number of blues, relative to the number of
reds and greens. By gamma adjusting, one changes not the number of blues
(or reds, or greens) but the set of blues, reds and greens available.
The two images below were made in the Windows version of Adobe Photoshop in
RGB mode. (Note this will not work in the same way on the Macintosh version
of Photoshop) In the first image, the Photoshop Gamma Setting (Found under the
File Menu under Monitor Setup) was set to 1.0. This implies that the file is
gamma corrected to 1.0, or that the File Gamma is 1.0. The second image was
made by copying the first, and setting the Photoshop gamma value to 2.5.
Both images are greyscales from 128 to 0. On some computer systems on which
I have viewed this page (those with low system gammas like SGI's), the bottom
image looks almost entirely black. This further shows how important proper
gamma correction can be.
When these images were made in Windows Photoshop, the r,g,b values of each
image were identical. That's right. The image data for both of them
were identical. Actually, since viewing
them properly requires changing the gamma (thus changing the palette), both
images appeared exactly the same at all times in Photoshop. The images below
are only a simulation of what was seen.
(Tell me how to repeat the experiment)
Obviously one image is darker and the other is lighter. The more colors a
computer system has, the harder it is to tell the difference between
individual shades of grey in both images. Clearly the darker image
represents a greater challenge in color differentiation. It would very
difficult (impossible on 24-bit systems) to tell the difference between the
shade of "almost black" made by r=g=b=10 and that made by r=g=b=9
Because both of the above images were made from identical RGB image data
, we see the importance of gamma selection with regard to palette control.
In the darker image (the File Gamma = 2.5 image) the palette made by
setting the gamma value of Photoshop to 2.5 offers tremendous amounts
of subtlety and
control over different shades of "almost black". The lighter image (the File
Gamma = 1.0 image) is not
quite so subtle and offers the artist fewer choices from the "almost black"
section of the palette. In
24-bit systems this amount of control may or may not be overkill, depending
upon the subject. It must be remembered that overkill in one area of the
spectrum will mean fewer colors in another part of the spectrum. This may be
desireable in some situations and the artist should plan carefully.
But what about the high end? I made a similar test for shades of grey between
128 and 255. Here the opposite is true. In the "File Gamma = 2.5" version,
the image is
again darker and we see the price that is paid for having so many low end
are very fewer light colors to work with. In the "File Gamma = 1.0" version
the image is lighter as we expect and we see where all of the shades that were
missing at the low end went to. The "File Gamma = 1.0" version has
the same subtlelty and control that was seen at the low end in the
"File Gamma = 2.5" version.
Click here to see this second test against a black background.
What this experiment shows is that we are really changing the palette of
colors available to us. If we set the file gamma equal to 1.0 we
emphasize the bright end of the spectrum, and higher gammas emphasize the
lower end of the spectrum. It would be impossible to reproduce the colors seen when gamma is set to
1.0, with the colors available when the gamma is set to 2.5.
Note: not just grey scales are affected by this. This is just a very
obvious example. By selecting a specific gamma, the palette is changed for
all colors in most color spaces or modes. (
More about how Gamma Affects Colors) Ideally, applications like
Photoshop should allow for seperate gammas for each color channel.
This would afford even greater palette selection power.
Is Gamma Best?
A good question to ask, now that it is seen how gamma can change the palette, is whether or not gamma selection is a good means of palette selection. The graphics cards in some systems allow for independent gamma correction on all three color channels. Some even allow for user defined "gamma" curves. These curves can take on any shape the user desires, and as such are really not gamma curves because they may not be exponential. Nonetheless they perform the same function. Ultimately, the best tool is one that gives the user as much control as possible in choosing the mapping of rgb values into CRT voltages.
File Formats and the WWW
Changing the gamma for a specific file can be a wasted effort, however. Most file formats, GIF, JPEG, TIFF and Photoshop PSD have no way of encoding the gamma of a file. This unfortunate problem rears its ugly head on images all over the WWW. A new graphics format called Portable Network Graphics (PNG) hopes to solve this problem as well as others associated with making WWW graphics. More about making graphics for the WWW
My thanks to David Moe at Radius Corp. for helping me out with this one. Radius
happens to make graphics cards for the Mac that have a 10-bit DAC.